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This map generator can generate 1-6 players land/water maps, and 2/4/6 players tournament (symmetrical maps).
Current settings include textures & texture blending, heights, height smoothing, water height & reflection etc. These settings can be saved as text files and edited.
It can also open maps, and generate RA3 styled previews.
When saving map, make sure to browse to the folder containing RA3 maps, the program will automatically create subfolder and save map & preview in.
RA3MapGenerator by Kos4u2c 090216: Added IsScenarioMultiplayer option. Fixed Tournament symmetrical maps not reflecting tech structures.
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RA3MapGenerator.zip
(1.2 MB)
View Changelog
Version 1.4 Complete
This map was made with 2 vs 2 in mind, but is also suitable for 1 vs 1. Each player will start on the same Island and their team mate, with 2 ore nodes each. There is an expansion ore node near the edges of the right and left islands, an...
Isolated Island is a 2 player map with each player starting with slightly limited building space to encourage expanding. Near each of the starting locations is a third Ore Node located on the third level. There are two oil derricks at t...
This map is a remake of Pacific Heights for Red Alert 2. Each player starts in the corner of the map with 2 Ore Nodes with 2 nearby expansions, one on the water and 1 on the land near the beach. The centre island contains 4 Oil Derricks ...
This is my first time ever using a C&C editor, but Ive managed to remake my favourite Generals map! Ive also taken onboard a few ideas from the brilliant C&C3 remake to take the best of both. I decided it would work well, especially wi...
This is a Version update 3 player map with an added central Island which can be captured and defended. There are no starting defences with the central island, the buildings and comodities have to be garrisoned/catured and protected with ...
Bridges can be destroyed once but are indestructible once repaired. Installation: once extracted copy the entire East_VS_Best_II folder can copy it on to C:\Documents and Settings\*user*\Application Data\Red Alert 3\Maps (Xp users) C...
DC Uprising is possibly my favourite RA2 map which is why I decided to make it for RA3. This map is good for all vs all matches and each position offers different advantages. Each player starts with the usual 2 Ore Nodes and has 1 nearby...
Red Alert 3 was created using Electronic Art’s (EA) Sage Engine. The Sage Engine utilizes 3DSMax as its main application for creating art. There are 4 main tools that are used in 3DSMax: .W3X Exporter, w3d Skin modifier, w3d utilities...
The idea behind this map was to say that this is part of the fortress that would be the place to hold the Japanese soil that the emperor insisted should be carried around for him, for when he has to visit the fortress. Battlebase X is a...
4 players start in a small island while the 2 start in a bigger island. Expansion nodes are located within the lake, near the mountains and in the middle island. Oil derricks are scattered around the map. 2 dry docks for capture to enhan...
To bridge the gap is a 1v1 map set on the Mykonos islands. You start in a small dock area with 1 garrison. There is a large ramp in front of your base, at the top is a large city, and 2 ore nodes, yet the city is divided and connected b...
====== Command and Conquer Red Alert 3 Map ====== * 2 Player Skirmish Map * 2 Observation Towers * 7 Oil Rigs * 10 Ore Nodes ----- This map is a 2 player Skirmish map. There is lots of money up for grabs. Each player starts with 3 Ore ...
Red Alert 3 Skirmish map created from the original C&C 3 Tiberium Wars map. The map has been made into a 4 player version with lots of assets and mining oportunities. Naval construction is disabled so its an all-out Air & Land conflict. ...