cp_temple_rc3
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Description
Old school thought driven, in Egypt theme, 4 cp progression (gravelpit style)
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Changelog
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View All Reviews (1)Developers & Credits
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niikuu
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File Details
cp_temple_rc3.zip
(10.7 MB)
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Version 4.0 Complete
- [VSH] Grid Walls ReworkedN/A
Reworked this map in a couple of hours, thought it could use it. Improved features have been posted below! + Color coded design with arrows, allowing for easier navigation + Improved textures + Smoother door transitions + Extra props an...
- Mega Charizard X and Y Dispenser ScreensN/A
Replaces the RED dispenser screen with Mega Charizard Y and the BLU dispenser screen with Mega Charizard X which are both from the Pokemon series.
- pl_waterlockN/A
A Payload map created by taxicat for Team Fortress 2.
- unmasked spy ressubedN/A
this skin is made by rebbacus this skin are old only for sfm but i ressubed this for tf2 enjoy :)
- Rio blu buff bannerN/A
replaces the flag for the buff banner note : used really for friends games.
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- mario kart 2 v30 breaditN/A
This is an edited version of this map for RHA servers. Original map by Xenon.
- MW2 Intervention soundN/A
this replaces the sniper shooting sound with the mw2 intervention PUT THE SOUND FOLDER IN YOUR CUSTOM FOLDER IN common/team fortress 2/tf/custom.
- Skullgirls Menu ModN/A
Like skullgirls? Wish you can bring it with you when you play TF2? Well now you can with this mod. doesn't work during halloween, I made it like that This mods includes - All the portraits of the current characters (no Eliza) replacin...
- cp_skullsN/A
Scoring: - once the Warehouse and Labs are captured, the final point (inside the base) unlocks. - enemy teams re-spawn 5 seconds faster once their Lab has been captured. Features: - flying UFOs to shoot from - bases are two story hallow...
- Call of duty AW Cel-3 styled Rescue RangerN/A
A skin i made for a friend whos name is leon
- Sack Boy Dispenser Screens 2N/A
Replaces the dispenser screens with Sack Boy from the LittleBigPlanet series.
- Sonic Electro SapperN/A
Sonic sappin' mah sentry! a big thanks to my friend,
- koth_stonebridgeN/A
Stonebridge has the control point on a covered bridge in the middle of a map, spanning a shallow ditch. There are underground passages on either side of the map that give classes that work behind the frontlines a safe way to get around, ...
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