100% Verified

The DISTINCTIVE Map 2 Beta Channel (V0.6.1)

You are downloading as a guest.

Tagged

  • ErrorUnknownGT
    ErrorUnknownGT

    Posted this review

    2

    Review

    Very unfair, flat out unbalanced, poorly designed campaign. Before I start bear in mind this campaign has difficulty settings, and I was playing on the lowest: NORMAL. To start with chapter 1, it's a long, egregious, sluggish scavenge mission in a big open area. I will say the layout is cool aesthetically but not pleasant gameplay-wise. You do get aid from the L4D1 survivors but their positioning kinda sucks and they don't actually help much. After you spend a good 10 minutes or so, you then finally have a gauntlet to face, a rush to the safe room so you better make sure you and your team are prepared, cuz if you fail, you do it all over again, and this is a theme for the rest of the campaign. Oh and I should mention, there's an increased population count which means a LOT more infected, oh and the author decided on aggressive special spawns as well, because of course they did, not uncommon to see a double special spawn.
    
    Chapter 2 is quite a boring uninspired barren forest map, where you run for probably 5ish minutes and then get a 3 minute holdout section and a very short, but crucial gauntlet to end it off, again; if you fail, you're doing this map all over again. And now for the worst map of them all; chapter 3, a very long generic, samey sewer section with virtually 0 direction on where to go, all the while you're getting constantly spammed with infected. I couldn't actually finish this map, because there's an absolutely ****** wide open water section with one boat, which if you fall off or in my case, get teleported because the game thought I was stuck, then you have to SLOWLY walk through the water with no idea of which direction you're supposed to go, with limited supplies. Just.. awful. The finale isn't finished so yeah, that's it. 
    All I can say is, if you're into masochism, which in fairness, some are, not me, then this is your campaign, otherwise, avoid.

    This review was posted before the latest release.

Audio Available

Developers & Credits

File Details

the_distinctive_m...

(56.8 MB)

View Changelog

Version 0.6.1 Beta

Featured
  • Map
    The Origin (Fix)
    N/A

    This is an unfinished map from 12 years ago, after contacting the original author unsuccessfully I fixed it so that it has an ending.Now I use it as part of the Tsunami City series, with the plot connecting to The Last Afterglow. 这是一...

    • Updated
    11,926
  • Mod
    Plague of the Dead (Mutation)
    N/A

    In this Mutation, only one of each weapon will be available, and only common Infected spawn. The Infected may be slow, but they pack a punch. Only headshots will kill the Infected. If you get incapacitated you'll be auto-revived, but an ...

    • New
    486
  • Mod
    United We Reign (Mutation Mode)
    N/A

    This is a custom mutation test Working along side with "ChimiChamo" and "Rayman1103" Combining and merging "United We Stand" with "Universal Downpour" Note: for any console users, the command for at the end of a map name is "reign_c...

    • Updated
    2,312
  • Mod
    H&K VP9 (Dual Pistols)
    N/A

    &K VP9 (Dual Pistols) Heckler & Koch VP9 - 9x19mm for Pistols Skin Skin replacement for Left 4 Dead 2 Dual pistols SIG-Sauer P220 SAO, Glock 26 scripts More add hud icon - H&K VP9 hud icon - Pistol (2000) Damage increase 15 ...

    • New
    150
  • Mod
    Competitive-Bots+ : Infected - Modular Package
    N/A

    Formerly known as "Apocalypse Edition". This add-on is now a modular part of the main branch. You can now choose to disable or enable bot tweaks with ease. Behaviors of the infected will now act similarly to versus players and more!

    581

Feedback