Tournament Highway

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Developers & Credits

  • forrey

File Details

Tournament_Highwa...

(253.3 KB)

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Version 1.0 Final

Featured
  • Map
    Tiberium Steppes
    N/A

    Located in a verdant valley, this four-player map offers a small initial base area with a bit of tiberium and a Tiberium Spike, Expansion is the key, there are plenty of green tiberium fields and a few blue ones. The map is centered wit...

    8,406
  • Map
    Isles of Dread
    N/A

    Unless you plan to build directly onto the path leading out of the base, which is still a viable rush strategy - just slightly less so, you're only going to have room for power, one or two refineries and your first war factory. Hopefully...

    5,816
  • Map
    Rumble in the Jungle
    N/A

    This is a 4 player Team oriented map featuring a running river, lush jungles surroundign expansion fields, and plenty of spikes in each corner. Note that the river prevents access to the spike sin the Northwest unless you use Air Transpo...

    8,706
  • Map
    Bulgaria
    N/A

    This is a 2 player (1vs1) map based on level 12 from the C&C95 GDI campaign. This map is set in Bulgaria where the original took place, in a borderline Yellow Zone. This is an asymmetrical map with either side starting in opposing corner...

    8,613
  • Map
    City Chaos
    N/A

    This is my first C&C map that I have created. I would like feedback to measure how I did. This is a 4 player map. It is very balanced I think. The key here is that the Subway hub in the city can be captured and gain access to the Backdoo...

    6,259

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