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Fallen Island
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C&C3 : Tiberium Wars bot_02
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C&C3 : Tiberium Wars bot_01
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123
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Corrupted Oasis
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bot_03 God Level Resources.
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The Motherlode
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Tournament Highway
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JB_Waterworks-A
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C&C3 : Tiberium Wars
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Isle of War
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Tiberium Steppes
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God Level Resources.
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Quadagon
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DD_00
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Bay of Pigs
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Hell's Passage
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สงครามทะเลสาย
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Art of Defense - Tiberium Grounds
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Russian-Ukrainian War
- Fallen IslandN/A
A great 1v1 map that in the V0.9 stage was very popular with over 150 download. Now, here is the full version.
By Cody aka g0dAries - C&C3 : Tiberium Wars bot_01N/A
This is the map 'C&C3 : Tiberium Wars bot_01' for C&C3 : Tiberium Wars.
- Corrupted OasisN/A
This map is one of the ideas I came up for RA2, it was actually created for RA2 some years back before C&C 3 came out, but the name back then was Last Oasis. Then I just decided to remake it for C&C 3 and change the name so it some how...
By SoD.X [aka]- -- [aka]- Marnodor - The MotherlodeN/A
A 4 player map designed for skirmish play, with asymmetrical starting positions. Suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod tiberium harvesting installation. All of the expansion tiberiu...
By spyVspy - Tournament HighwayN/A
An 1vs1 map! There are two tib spikes an emp controll and a subway hub to each base. Enjoy!
By forrey - JB_Waterworks-AN/A
KI-Tauglich: Ja (Gefecht & Multiplayer) Landschaft: Mediterran Zeit: Später Abend Wetter: Bewölkt Nebel: Grün Zone: Blau-Gelb Musik: Gelbe Zone Kamera Zoom: 100-400 Objekte: 159 Bauze...
By Jey Bee - Isle of WarN/A
Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars. All aspects of the map that were in the RA2 vers...
By R315razor - Tiberium SteppesN/A
Located in a verdant valley, this four-player map offers a small initial base area with a bit of tiberium and a Tiberium Spike, Expansion is the key, there are plenty of green tiberium fields and a few blue ones. The map is centered wit...
By wsted439 - QuadagonN/A
Quadagon is a symmetrical four player map designed for tournament play. It favours turtlers with offence being slightly harder than defence. There are five chokepoints leading to each section, with three being destroyable/repairable b...
By Mael - Bay of PigsN/A
This is Bay of Pigs from the RA2 game, ported over to C&C3 Its a nice 6 player map, with enough resources to last. It also has several tech building around the areas to take over.
By Cyrus Blaze - Hell's PassageN/A
Many expansion fields and tech objectives. Map is a good balance between choke points and open land. Also features a Back door to each base for sneak attacks.
By hawk10314 - สงครามทะเลสายN/A
Creator: iayyygolf Installation: For Tiberium Wars, place the map folders into: C:\Documents and Settings\ProfileName\ Application Data\Command & Conquer 3 Tiberium Wars\Maps\ Name: yo_11 Size: 400 x 310 Players: 2 Also, th...
- Art of Defense - Tiberium GroundsN/A
On this map you have to protect a building from being destroyed. This building can not be repaired, However you can reset his health by destroying 1 of the 2 battleships located on the sea. The enemy you are fighting only uses units and...
By Xionox - Russian-Ukrainian WarN/A
This is the map 'Russian-Ukrainian War' for C&C3 : Tiberium Wars.
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Featured
- Spike Stand-offN/A
A Medium sized map, with an abundance of Tiberium. The map is set in a Red Zone, and has a really fast rate of Tiberium Growth. Hold the choke point to win this map!
By Rolk - JB_Waterworks-BN/A
KI-Tauglich: Ja (Gefecht & Multiplayer) Landschaft: Mediterran Zeit: Nacht Wetter: Normal Nebel: Dunkelgrün Zone: Blau-Gelb Musik: Gelbe Zone Kamera Zoom: 100-400 Objekte: 129 Bauzeit...
By Jey Bee - Fair AdvantageN/A
This once flourishing region was hit hard, and is now considered a red zone. That's all the story you'll get. Seriously, this is an RTS, not an RPG. This is a 2 vs 4 multiplayer or skirmish map. West team has two members, East team has...
By Simon "Hexedian" Pelletier - Isle of WarN/A
Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars. All aspects of the map that were in the RA2 vers...
By R315razor - Deth LowlandsN/A
My first CNC3 map. A remake of my first Generals map. It's a fast paced, asymmetrical, 4 player map in a grassy theme. There should be more than enough tiberium. The EMP center and the CDM Towers are indestructible. This could be a sl...
By -Dethpoet- - Isles of DreadN/A
Unless you plan to build directly onto the path leading out of the base, which is still a viable rush strategy - just slightly less so, you're only going to have room for power, one or two refineries and your first war factory. Hopefully...
By Cent - Tour of EgyptN/A
Tour of Egypt is the remake of the famouse RA2 Yuris Revenge map. On the map are for each player 1 Tiberian Spike and 1 Tiberian Field. On each Plateau is a EMP Building and a "big" blue Tiberian field for 3 Player to harvest. The attack...
By ApogedoN - Dry HeatN/A
4 player yellow zone with a mid day atmosphere. mostly open land with an interesting terrain layout. Many expansion fields along with nutral objectives.
By hawk10314 - Desert CrossingN/A
This is a 2 Player skirmish/multiplayer map for Command and Conquer 3, set in a Desert/Yellow Zone area. Havn't been able to run a final test on it yet, but previous tests had it running fine and bug free. (Minimap included!) Layout: 2 ...
By TheRedScare - The Last Ore ChasmN/A
The Last Ore Chasm' is my first map for C&C 3 and coincidentally my first map using World Builder. The last RTS map I created was back in the original Red Alert days, so it's been awhile. The theme of the map is inspired by the last mis...
By Joel "noethis" McDonald - Demon RockN/A
A highly detailed map set in a Yellow zone valley with two bases right infront of each other, each base has 4 Tiberium fields and Two entrances, the front entrance leads under a bridge to the enemy base, the back entrance allows access t...
By Venom775 - SHOULDER VALLEYN/A
Two hills fighting through a valley, with additional islands in the middle packed with resources but vulnerable to heavy attack.Jump-jets may or may-not prove to be vital in this map. Try something different and play this map, by adding...
By ALEXANDER MAUCHLE - Scorched Earth 2N/A
This map is an updated version of the official C&C:Generals map "Scorched Earth" created by the legendary RVMECH. Also huge thanks to Mastermind for the installer. Enjoy!
By RVMECH - Tiberium SteppesN/A
Located in a verdant valley, this four-player map offers a small initial base area with a bit of tiberium and a Tiberium Spike, Expansion is the key, there are plenty of green tiberium fields and a few blue ones. The map is centered wit...
By wsted439