C&C3 MOD SDK - EXTRA FILES
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Description
DESCRIPTION:
This pack contains:
- asset extractor
- DLL files required for the Mod SDK
- dummy files to prevent a modification from crashing when changing the graphic settings
- dummy files to prevent errors about missing art files of the main game while compiling
- extended batch file for compiling maps
- hash fix to allow editing objects of the worldbuilder stream in a mod
- LoD stream builder to build low and medium LoD very fast
- Mod Studio with extended build script ported from Red Alert 3
- support for 64 bit systems
- updated asset resolver
- updated binary asset builder
- xml code generator
REQUIREMENTS:
- Command & Conquer 3 Mod SDK v5
INSTALLATION:
Just extract the files to your Command & Conquer 3 Mod SDK installation directory.
Changelog
========================================= COMMAND & CONQUER 3 MOD SDK - EXTRA FILES Author: Bibber eMail: [email protected]
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File Details
cnc3sdk_extrafile...
(2.3 MB)
View Changelog
Version 1.0 Complete
- 4PlayN/A
This is a 4-player Red Zone map, with more than enough resources to go around, there are also garrisonable bunkers and a few tech buildings.
- สงครามทะเลสายN/A
Creator: iayyygolf Installation: For Tiberium Wars, place the map folders into: C:\Documents and Settings\ProfileName\ Application Data\Command & Conquer 3 Tiberium Wars\Maps\ Name: yo_11 Size: 400 x 310 Players: 2 Also, th...
- Bruecken_MSN/A
Bruecken_MS 7Player Map 3 vs 4 Grösse 400x530 Meine erste map zum testen mail [email protected] C:\Dokumente und Einstellungen\dein name\Anwendungsdaten\Command & Conquer 3 Tiberium Wars\Maps
- CarpathiaN/A
This is a 6 player map set in a red zone environment on a dessert dry mid-day. Mountains form natural borders but there are many ways to access each base. there are Tiberium spikes sprinkled around along with other tech buildings. The mi...
- BulgariaN/A
This is a 2 player (1vs1) map based on level 12 from the C&C95 GDI campaign. This map is set in Bulgaria where the original took place, in a borderline Yellow Zone. This is an asymmetrical map with either side starting in opposing corner...
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- Isles of DreadN/A
Unless you plan to build directly onto the path leading out of the base, which is still a viable rush strategy - just slightly less so, you're only going to have room for power, one or two refineries and your first war factory. Hopefully...
- UprisingN/A
A large tiberium fissure has opened where a quiet desert town once stood. The inhabitants are long gone, leaving behind their destroyed homes and lives. Now, as the war wages, armies come for 4 sides of the globe to fight for resources ...
- Coastal ConflictN/A
Coastal Conflict is a very large 4-player team-based map set by an ocean. This map is NOT intended for tournament play as it is not symmetrical, nor is it entirely balanced. Instead, I have chosen a slightly un-symmetrical layout to pres...
- CarpathiaN/A
This is a 6 player map set in a red zone environment on a dessert dry mid-day. Mountains form natural borders but there are many ways to access each base. there are Tiberium spikes sprinkled around along with other tech buildings. The mi...
- Redzone HazeN/A
Somewhere deep in a Redzone, wars have been waged in this sector for decades. This map is themed like Redzone Rampage, but will offer more Tiberium and new features such as Tiberium Bridges!
- Fallen IslandN/A
A great 1v1 map that in the V0.9 stage was very popular with over 150 download. Now, here is the full version.
- Fair AdvantageN/A
This once flourishing region was hit hard, and is now considered a red zone. That's all the story you'll get. Seriously, this is an RTS, not an RPG. This is a 2 vs 4 multiplayer or skirmish map. West team has two members, East team has...
- 4PlayN/A
This is a 4-player Red Zone map, with more than enough resources to go around, there are also garrisonable bunkers and a few tech buildings.
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