Mount fuji capture Your task is to fight off the terrain, which was captured by the Russians. Co-operative mission for two players or one. Settings: It is recommended to play 2 players, but can be one 1.2 Slot / Two real players! or p...
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- Autumn IslandN/A
Each player starts with 2 ore nodes. There is a quick expansion point near each starting position. There are also plenty of other ore nodes located around the map. There is a tech airfield, vehicle and naval yard to caputure. and also 3...
By Clone11b - Island LimitsN/A
Two seperated islands to the right and the left. Each of the islands has two Ore Nodes and several civilian buildings. In the middle is a floating fortress with two Ore Nodes and four shockwave-artillery-tu...
By Commander Shikari - Shipwreck ShoreN/A
My third map for Red Alert 3. Average-sized, forest map with a lake bordering bases of both players. Pressure on naval game ensured. Capturing islands on the lake is high priority to succeed. I tried to recreate Deadman's Ridge but it ki...
By Speeder - Blistering Red SandsN/A
The map is based on the original Blistering Sands map from the up-and-coming Blizzard's game - Starcraft 2. It consists of one large, highly detailed Mykonos-type island with fully symmetrical sides for balanced gameplay. There are 3 exp...
By ZeNewk & Acid_Cr@sh - Battlebase XN/A
The idea behind this map was to say that this is part of the fortress that would be the place to hold the Japanese soil that the emperor insisted should be carried around for him, for when he has to visit the fortress. Battlebase X is a...
By Clone11b - Cruickshanks CrossingN/A
***** Notes: ****** This map is a 5 player Skirmish map. Finances are kept to a reasonable level with the many Oil Derricks and Ore Nodes available. Access between the 2 islands is via 2 bridges, crossing the river to the north and sout...
By Gren - Lake DiamanteN/A
This is a small tropical 1v1 map for fast duels. Battle takes place at this beautiful lake, wonderfully shaped by the forces of nature into resemblance of a diamond. Yeah, right.. In fact, I made this map during my breaks at studying in ...
By Speeder - Hostile DawnN/A
This is my first time ever using a C&C editor, but Ive managed to remake my favourite Generals map! Ive also taken onboard a few ideas from the brilliant C&C3 remake to take the best of both. I decided it would work well, especially wi...
By $nake$hiT99 / SFSSnake - Tokyo HarbourN/A
Tokyo Harbour is a map for six players. Each player gets two Ore Nodes at the beginning. The more Ore Nodes you want, the harder they will be to get. In the middle of the map there is a big city with many places to hide your troops. The...
By Agro0 - Watering HoleN/A
Watering Hole is a four player desert map with an oasis and small town located in the middle. Each player starts off with the usual two ore nodes, and has two nearby expansions, one on water and one on land. Between each player location ...
By Clone11b - Let There Be FightN/A
This map is a partial remake of the Red Alert 2 map, Let There Be Fight. The reason it is a partial remake is that I decided to add more water and a middle island for more strategic options. There is only 1 entry point into each of the s...
By Clone11b - Fort MorganN/A
Fort Morgan was originally put forward as a suggested Red Alert 3 map by Nocturnal, a forum member on the EA main forums. Having looked at some aerial shots of the historic site in Alabama, I also thought that it could be a good scenario...
By Gren - Assassin's ShadowsN/A
This next map has been an idea I have toyed around with for a while. Its a 4 player map that requires a higher level of tactics to play. It has Ninjas ZOMG! The players on the map can have a choice of being in teams = 2v2, or have a “F...
By TiberianFiend - Rampant WildernessN/A
Map designed around the Mount Rushmore theme, as I thought most of the props have little or no appearance in the game on Multiplayer maps but really based in the Canadian Forest woodland. Water splits up the flat map with small camp site...
By TiberianFiend