- RVB Cage Match
This is a map that I made awhile back which was one of my first maps that I made when I posted my maps on gamebanana but duo to some conflicts that happened on that site I no longer want anything to do with that disgrace so im reposting ...
- Sonic Vs Shadow
This is a map I made based on the final rush battle between sonic and shadow I hope ya enjoy :)
- mvm_manndarin
Hey everyone, here's the map I've been working on for the past week or so! Manndarin is a Mann vs Machine map set in Hong Kong. The robots can take one of three paths for each wave, forcing players to adapt their strategies. I haven't b...
- mvm_gatewayBeta
An Mann vs Machine map set in a castley environment i've further tweaked the bots. and also done some work on the nav file to try and stop them getting hitched up. The last wave is hard, but doable, although it may take a few tries. if ...
- MarioKart 2012
Modification of the Original Mariokart Map, night Theme, 2 Halls with Music boxes, Hidden Minecraft Room, accessable with +use from the spawns.
- koth_mariogalaxy
Credits : ZooL (Creator) Komaokc (Sky) Mic_ (Models, i've modified some textures) Nintendo (Creators of Mario, Sounds, Music) Luigimario (Yoshi Planet)
- Trade : Duke Town
a small Trade map with a CP, a 'Duke's Library' at the middle, and a teleporter to get into a Arcade Room !!! Include * Pistol, Shotgun, Rocket-Launcher, Pipe-Bombs, Explosions, Item Sounds Replacement * Eduke32 Textures, Real Si...
- cp_white_arcticAlpha
This map is a fast-action cp map. Made for low-ish gravity servers (200-400). This map throws the players straight into the action, making the rounds short to medium range and never boring. The map started out as an orange map, but was ...
- cp_trainsurferBeta
The premise is based on the fact that quite a few people have mentioned they like riding on the train on roundhouse (which was a very short distance for riding), so i came up with a map that can take better advantage of train riding.
- cp_taigaBeta
An alpine themed, Taiga is a biome characterized by coniferous forests Taiga is a map of five points, the bases will have in its great finishing differences, One equal saw e of the SawMill in both the bases where the player could mortall...
- ctf_truefortBeta
Truefort is a map that pits two identical castles against each other in the middle of the desert. The objective is to capture the Intelligence briefcase that lies on a rock between the two castles, and take it to your teams throne room.
- ctf_stagingBeta
This is Nosher's second map and is called CTF Staging. Nosher decided to build a 3 stage CTF map. The idea being that when you return the enemy Intel back to the control point in your base, the next enemy intel spawns in a deeper part of...
- ctf_square1
Just a simple dev map for small games. Good for practice for small teams. Enjoy
- pl_donutBeta
The objective is ofcourse to get all 4 points but there is a twist besides just pushing it arround. When a enemy point is captured the cart will become under control for the capping team for 90 seconds (this makes it impossible for the o...
- ctf_jagged_a7Alpha
This map is using a modded game mode. The Objective The maps game mode is a simple combination of Capture the Flag and Push Capture Point. The goal is to bring the neutral Intelligence to both of the enemies Control Points and stopping...
- cp_np_Hiddengrounds
Break through the pyramid to capture the first point! Next, find the hidden capture points before the other team!
- arena_polar
An arena map taking place on a snowy mountain. Has several buildings and tunnels.
- ctf_intellitrench_a3Alpha
CTF map with some invincible sentries This is one of my bad maps. This is a CTF map, that has some pre-placed invulnerable sentries. The sentries can still be sapped and the sappers removed, also a neat trick you can do is get the intel...
- trade_plaza
another map i found in-game. the same as my first map, it is only you who can donate it. (the picture dont look exactley like the map does. im sorry.)
- dm_workplace
This is an other Team Deathmatch map. The middle door opens and closes every 5 min. Server running Team Deathmatch 24/7 > 66.55.149.227:27015
- arena_scorched_final
Arena_SCORCHED (Final Edition) By Eoin 'Yokai' O'Neill (2012) There are 3 versions of Scorched. One Arena, One KOTH and One CTF version of the map. Please make notice that screenshots are not representative of one specific version but A...
- koth_scorched_final
CTF_SCORCHED (Final Edition) By Eoin 'Yokai' O'Neill (2012) There are 3 versions of Scorched. One Arena, One KOTH and One CTF version of the map. Please make notice that screenshots are not representative of one specific version but ALL...
- arena_vertigoBeta
A 32 player Arena map. Originally made in Ken silverman's Build for Duke nukem 3d!. This is a beta map and atm has not yet been compiled in HD, possbile new updates would include better (metal grate) walkways
- ctf_the_lava_giantBeta
A remake of the classic CTF-LavaGiant map from Unreal Tournament. Admittedly very blocky, but then again it makes it more reminiscent of the original.