This is a Payload map that combines three of TF2's themes: desert, industrial/well, and alpine. I welcome (and demand!) constructive criticism.
- pl_universe
- pl_floodgatesBeta
A rainy day in the alpines--filled with explosions! This map features an alpine style with a reminiscence of VALVe's arena_lumbermill doodads.
- pl_cranetopBeta
Map name: pl_cranetop Description: A 3-stage Payload map for Team Fortress 2
- pl_dustbowlBeta
pl_dustbowl started as a joke, to prove my point that goldrush is dustbowl v2. but seeing as everyone loves it and its a blast to play. i thought everyone else would like to play it. if you like this map please check out cp_dock2 as well...
- pl_redshipBeta
RedShip is a two part map that consists of Stage 1: The Assault during which the BLU team assaults RedShip in order to take possession of it, and Stage 2: The Retake, where the RED team tries to take back their ship.
- pl_bunkerBeta
This is a payload map (pl_bunker) with a unique architecture design and is lots of fun.
- pl_pharaohBeta
Pharaoh is a single stage payload map set in the egypt theme. Basically the premise is that this whole area has been excavated from a deep valley of ruins. After many months of play testing the final layout and design was agreed upon and...
- pl_frontier
This is a single-stage payload map with 4 control points for BLU to capture. It is designed to address some of the problems with payload maps, namely the tendency to push forward hard and then bring the cart up afterwards., and the overa...
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