Isle of War, was the main default skirmish map in Command and Conquer: Red Alert 2. This map is a redone version in the SAGE engine made playable for Command and Conquer 3: Tiberium Wars. All aspects of the map that were in the RA2 vers...
Browsing 'Military / Outpost' Maps
- Isle of War
- DesolationN/A
Location is a small City in the Australian Blue Zone which got evacuated due to recent Tiberium Growth in and around it.
By v1rtu - Scorched Earth 2N/A
This map is an updated version of the official C&C:Generals map "Scorched Earth" created by the legendary RVMECH. Also huge thanks to Mastermind for the installer. Enjoy!
By RVMECH
End of results.
Featured
- Red CanyonN/A
Large Canyon in Central Africa, with a bridge crossing it in the middle. 3 Expansion Fields for each Player, one of them blue.
By v1rtu - AsphyxiationN/A
Asphyxiation is a large 2 player map designed for immense one-on-one battles. Plentiful resources and capturable resource structures ensure a great fight with many, many units and tactics. The landscape is a red zone wasteland with narro...
By Mattikai - Bay of PigsN/A
This is Bay of Pigs from the RA2 game, ported over to C&C3 Its a nice 6 player map, with enough resources to last. It also has several tech building around the areas to take over.
By Cyrus Blaze - A River ApartN/A
Medium sized map divided in two by a river. Plenty of Tiberium to go around and a few tiberium spikes.This map was designed for both Skirmish and Multiplayer.
By Rolk - C&C3 MOD SDK - EXTRA FILESN/A
DESCRIPTION: This pack contains: - asset extractor - DLL files required for the Mod SDK - dummy files to prevent a modification from crashing when changing the graphic settings - dummy files to prevent errors about miss...
By Bibber - Complex IVN/A
This is Complex IV its a continuince of my complex series for Red alert 2. Its a 2 player map it has a river running threw it that cuts the map in half only one way across is a bridge that leads straight into a small city. It Basically a...
By OverlorD - Mountain PassN/A
Well i had to test out the games ability to handle mountains so i created this as a test map but I had way to much fun creating it and decided to make it one of my signature maps i have to say it came out damn nice. I put alot of tiem i...
By OverlorD - The MotherlodeN/A
A 4 player map designed for skirmish play, with asymmetrical starting positions. Suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod tiberium harvesting installation. All of the expansion tiberiu...
By spyVspy - C&C3 : Tiberium Wars bot_01N/A
This is the map 'C&C3 : Tiberium Wars bot_01' for C&C3 : Tiberium Wars.
- Rumble in the JungleN/A
This is a 4 player Team oriented map featuring a running river, lush jungles surroundign expansion fields, and plenty of spikes in each corner. Note that the river prevents access to the spike sin the Northwest unless you use Air Transpo...
By Lorgar84 - BulgariaN/A
This is a 2 player (1vs1) map based on level 12 from the C&C95 GDI campaign. This map is set in Bulgaria where the original took place, in a borderline Yellow Zone. This is an asymmetrical map with either side starting in opposing corner...
By Sir Phoenixx - Spike Stand-offN/A
A Medium sized map, with an abundance of Tiberium. The map is set in a Red Zone, and has a really fast rate of Tiberium Growth. Hold the choke point to win this map!
By Rolk - Flow of CorruptionN/A
4 Players teamplay in mind (North vs South). A river divides the map north to south with 3 crossing point at northern middle and southern points. Tiberium fields dot the river banks with a blue expansion field in the "Yellow Zone" secti...
By hawk10314 - The Last Ore ChasmN/A
The Last Ore Chasm' is my first map for C&C 3 and coincidentally my first map using World Builder. The last RTS map I created was back in the original Red Alert days, so it's been awhile. The theme of the map is inspired by the last mis...
By Joel "noethis" McDonald